Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

ROBERT ZAMBER

Raleigh

Summary

Experienced 3D Character Artist and creative director

Overview

14
14
years of professional experience

Work History

Art/Creative Services Director

8artzudio
08.2023 - Current

Currently handing the design documentation and visual direction on unannounced projects for the studio. Responsibilities include the gamut of 3D asset authoring dedicated from rendered concepts, to functional 3D assets for animation and 3D printing :)

3D Character and Rendering Artist

Snapdragon Studios/Qualcomm
08.2020 - 03.2023
  • As a fulltime employee of Snapdragon Studios I collaborated with a highly experienced, interesting multidisciplinary team made up of Creative/Art Director, Producers, Engineers, Artist, Animators, and Graphic Designers: where I assisted efforts and contributed heavily in the authoring of pre-viz concepts - 3D animated production assets (Characters, Vehicles and Props) for both cinematic, promotional art, and game project efforts - in both proprietary (in-house engine tech) and commercial (Unity and Unreal).

3D Character Artist

Morph 3d/DAZ Productions
01.2018 - 05.2019
  • As an offsite contractor I Collaborated with the Art Director and Lead Character Artist to create the best real-time 3D characters possible, for the Morph Engine, and DAZ 3D character platform

3D Character and Environment Artist

Imangi Studios LLC
12.2014 - 05.2016
  • As a Fulltime 3D Character Artist at Imangi, I coordinated efforts with very creative team of programmers, producers, art, animation and design to create innovative high quality mobile game content (characters and enviroment).

3D Character Artist

Mighty Rabbit Studios
07.2012 - 12.2015
  • As a 3D artist I collaborated with an amazing and passionate team of indie gamedevlopers to create 3D characters, weapons/gear, and Creatures - for the multi platform titles, Breach and Clear, and its successor - Breach and Clear Deadline. As well as their flagship title - Saturday Morning RPG

3D Character Artist

LabRats Studio
10.2010 - 12.2012
  • Lab Rats Studio was my first full-blown commercial title as a 3D character artist, where I worked with just a handful of young and VERY passionate indie game developers, all holding core responsibilities to their titles, as well as filling out and between to assist in other roles, where possible. And being such a small intimate team, much of the business aspects of game developemnt was exposed in the experience... and we all worked very hard to release (at the time) the rather cutting edge mobile game - MUSE. The experience also introduced me to game development in a unique way, that was very ground up and bootstrapped :)

3D Character Artist

Empty Flask Games
12.2011 - 05.2012
  • Collaborated with Producer/Art Director, Engineer and Animator, using relevant
    industry standard tools and workflows to create the best possible real-time 3D
    characters, character designs, weapons, and Creatures for the indie mobile title,
    Infinite Warrior.

Education

Some College (No Degree) - Game Art and Design

The Art Institute of Pittsburgh
Pittsburgh, PA

Skills

  • Digital Sculpting, High-resolution Sub-D modeling and Design
    (Zbrush Modo)
  • Highpoly modeling (Zbrush,
    Marvelous Designer, Maya, and
    Modo)
  • Lowpoly modeling and
    retopology (Zbrush, Maya, Modo
    and 3Dcoat)

  • UVmapping (Maya and Modo)
  • Texture map baking (Marmoset
    Toolbag)

  • High fidelity texture painting and material development
    (Substance Painter)
  • Material development, lighting
    and rendering (Marmoset Tool
    Bag, Unreal, Unity)

  • Character Skinning/Weight
    Painting (Maya)
  • Texturing editing and compiling
    (Substance Painter and Photoshop)

  • Pipeline/Project asset management and
    versioning (P-Force, FileZilla)
  • Collaboration and scrum (Jira)

Timeline

Art/Creative Services Director

8artzudio
08.2023 - Current

3D Character and Rendering Artist

Snapdragon Studios/Qualcomm
08.2020 - 03.2023

3D Character Artist

Morph 3d/DAZ Productions
01.2018 - 05.2019

3D Character and Environment Artist

Imangi Studios LLC
12.2014 - 05.2016

3D Character Artist

Mighty Rabbit Studios
07.2012 - 12.2015

3D Character Artist

Empty Flask Games
12.2011 - 05.2012

3D Character Artist

LabRats Studio
10.2010 - 12.2012

Some College (No Degree) - Game Art and Design

The Art Institute of Pittsburgh
ROBERT ZAMBER